DmC Devil May Cry introduced the concept of changing environments to the gameplay. Players would be able reach hidden areas through the use of the "Ophion" whip and grappling-hook, in addition to the weapon having similar functions to the "Devil Bringer" from Devil May Cry 4. Additionally the environment itself would often "attack" Dante by changing its architecture and infrastructure to a much more hostile form, often prompting fast-paced chase sequences and platforming scenarios.
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